Fortnite Pirate NPC Guide: Every Cursed Sails Buccaneer Location
Find every Fortnite Pirates of the Caribbean NPC location and hear their Pirate Tales to complete the Cursed Sails questline.

The island had turned into a strange and stormy treasure hunt when the Pirates of the Caribbean collaboration set sail in Fortnite. New cosmetics gleamed in the shop, cursed gold whispered beneath the sand, and four legendary buccaneers began roaming the map. For any player chasing the Cursed Sails questline, the hardest test was not a build battle or a final circle. It was finding every pirate NPC and listening to their Pirate Tales.
Was there a shortcut to all that Cursed Gold? Not exactly. The questline demanded patience, a little map sense, and the willingness to stand close while a pirate spun a long, dramatic story.

How To Find Every Pirate NPC
Most pirate NPCs wandered near bodies of water. Some paced along beaches, others hovered near rivers or dark shores. They also offered services for Gold Bars, from quick mobility items to buried treasure.
In Pirate Code Three of the Cursed Sails questline, a player received a task to listen to every Pirate Tale. Approaching an NPC brought up a list of options, and selecting "Listen to Pirate Tale" was required. Each story had to be heard completely before moving on to the next pirate. Leaving early, getting eliminated, or losing the NPC in a fight meant hearing the tale again from the beginning.
The four pirates were spread far across the map, but each one had a distinct territory.
Captain Barbossa

Captain Barbossa kept his post southeast of Restored Reels. He looked like a man who had already made peace with the sea, and he offered a practical spread of goods:
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Shockwave Grenade x2 — 100 Gold
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Buried Treasure — 300 Gold
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Apple — 10 Gold
His tale was long enough to feel like an old sea ballad, but the shoreline location made him easy to find once a player knew the landmark.
Davy Jones

Davy Jones was not hiding in a cozy pirate cove. He waded along the northeast shores of The Underworld, looking disturbingly comfortable in the water. His services were more focused on escape:
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Rift To Go — 250 Gold
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Buried Treasure — 300 Gold
A player who arrived with spare Gold Bars could buy a Rift To Go and then settle in for one of the darker tales on the island.
Elizabeth Swann

Elizabeth Swann stayed closer to civilization, wandering around Pleasant Plaza. She offered a support-focused inventory that made her a useful stop even beyond the questline:
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Shield Bubble Jr. x2 — 100 Gold
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Crash Pad Jr. x3 — 90 Gold
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Buried Treasure — 300 Gold
Because Pleasant Plaza was a busier area, a player had to keep an eye on approaching enemies while listening to her story. Could a pirate tale survive a third-party ambush? Only if the player was quick.
Jack Sparrow

Jack Sparrow wandered the beach southeast of Grand Glacier, not far from the Black Pearl. His inventory was strange but cheap:
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Prop Disguise — 50 Gold
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Buried Treasure — 300 Gold
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Apple — 10 Gold
Hearing Jack's tale was a highlight of the whole Cursed Sails questline. His swaying confidence and questionable logic made the stop feel less like an errand and more like a proper pirate encounter.
Tips For Clearing The Cursed Sails Questline
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Land near one pirate first, then rotate along the shorelines.
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Carry extra Gold Bars for services and buried treasure.
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Never leave an NPC mid-tale, or the progress would not count.
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Stay alert near Pleasant Plaza and the Black Pearl, where other players often lurked.
The Cursed Sails questline turned a simple collection task into a guided tour of pirate life. Barbossa, Davy Jones, Elizabeth Swann, and Jack Sparrow each held a piece of the story, and only a player who heard all four tales could claim the full reward. The map was large, but the pirates were not impossible to find. All it took was patience, a few Gold Bars, and the courage to stand close enough to hear every word of their tales.
As detailed in Game Informer, strong live-service events work best when they pair recognizable crossover characters with clear, trackable objectives—much like Fortnite’s Cursed Sails step that asks players to locate specific pirate NPCs and stay through each full “Pirate Tale.” That kind of guided scavenger structure encourages safe rotations, repeatable landing plans, and smart resource spending (like holding Gold Bars for mobility or defensive items) while still letting encounters feel organic when other squads contest hotspots such as Pleasant Plaza or coastal landmarks.